Frank Wehrmann, M.Ed.
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Address: Rudower Chaussee 25, 12489 Berlin, Room 3.407 |
Frank Wehrmann completed his Master of Education in Computer Science and English at the University of Potsdam in 2022. From April 2022, he worked as a research associate at the Professional School of Education (PSE) of Humboldt-Universität zu Berlin on the FDQI-HU-MINT project, where he was primarily responsible for the further development of the web app Getch.
Since November 2022, he has been a doctoral researcher and research associate at the Chair of Computer Science Education. His research addresses the connection between inclusion and immersive media.
Research Focus
Frank Wehrmann's research centres on the question of how immersive media (in particular Virtual Reality) can be made usable for inclusive and cooperative education in schools. In his doctoral thesis, he is developing a modular open-source framework that supports developers in creating inclusive multi-user VR teaching and learning applications. The modules, which can be used individually or in combination, are published as Godot plugins under the MIT license and developed iteratively following a Design-Based Research approach.
- Inclusive VR learning applications and Universal Design for Learning (UDL)
- Multi-user scenarios in VR: cooperation, collaboration, and asymmetric forms of learning
- Nonverbal communication in immersive environments (embodiment, avatars, gestures, and facial expressions)
- Modular software architecture and open-source tools for the development of learning applications
- Research methodology: Design-Based Research and Conjecture Mapping
Awards
- Best Paper Award at DELFI 2026 for the paper Expert:innenvalidierung einer Conjecture Map für inklusive Multi-User-VR-Lernumgebungen by F. Wehrmann and R. Zender, 24th Fachtagung Bildungstechnologien (DELFI), Gesellschaft für Informatik e.V., 2026 (DOI, RIS, BibTeX)
- Best Poster Award at DELFI 2025 for the paper Modulares Open-Source-Framework für inklusive Multi-User-VR-Lehr-Lernanwendungen by F. Wehrmann and R. Zender, 23rd Fachtagung Bildungstechnologien (DELFI 2025), Gesellschaft für Informatik e.V., 2025 (URL, DOI, RIS, BibTeX)
- Nominated for the Best Paper Award at DELFI 2024 for the paper Towards Nonverbal Communication in Multi-User Virtual Reality Learning Environments: A Systematic Review by F. Wehrmann and R. Zender, Proceedings of DELFI 2024, 2024 (DOI, RIS, BibTeX)
Teaching
Winter Semester 2026/27
- Designing Computer Science Lessons (seminar)
- Project-Oriented Computer Science Lessons (seminar)
Summer Semester 2026
- Current Topics in Educational Technology (seminar)
- Introduction to Computer Science Education (tutorial; lecture by A. Greubel)
- Designing Learning Applications (seminar)
Winter Semester 2025/26
- Designing Computer Science Lessons (seminar)
- Project-Oriented Computer Science Lessons (seminar)
Summer Semester 2025
- Current Topics in Educational Technology (seminar)
- Introduction to Computer Science Education (tutorial; lecture by A. Greubel)
- Designing Learning Applications (seminar)
Winter Semester 2024/25
- Designing Computer Science Lessons (seminar)
- Project-Oriented Computer Science Lessons (seminar)
Summer Semester 2024
- Didactic Exercises in Software Engineering (tutorial)
- Computer Science and Education (tutorial; seminar by A. Greubel)
- Teaching Practicum: Preparatory Seminar (seminar; jointly with C. Lachmann)
Winter Semester 2023/24
- Designing Computer Science Lessons (seminar)
Summer Semester 2023
- Inclusion Aspects of Immersive Technologies (proseminar)
- VR Learning Applications (semester project; jointly with R. Zender)
- Computer Science and Education (tutorial; seminar by M. Rücker)
- Introduction to Computer Science Education (tutorial; lecture by M. Rücker)
Winter Semester 2022/23
- Inclusive Teaching and Learning in Computer Science Lessons (seminar)
Recent Publications
Journal Articles by F. Wehrmann
The role of immersive technologies in K-12 education
i-com, 2026
URL, DOI, RIS, BibTex
A Systematic Review of Cooperation in Multi‐User Virtual Reality Learning Environments
Journal of Computer Assisted Learning, 41(5), 2025
DOI, RIS, BibTex
Systematic Review of Nonverbal Communication in Virtual Reality Environments: Potentials for Inclusive Education
eleed, 2025
URL, DOI, RIS, BibTex
Inclusive Virtual Reality Learning: Review and 'Best-Fit' Framework for Universal Learning
Electronic Journal of e-Learning, 22(3), 74-89-00, 2024
inclusion virtual reality development guidelines design udl
URL, DOI, RIS, BibTex
Inklusion und Digitalisierung im Spannungsfeld von Personalisiertem und Kooperativem Lernen: Anforderungen an inklusionsorientierte digitale Lernumgebungen am Beispiel der App Getch
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung, 41, 167-198, 2023
URL, DOI, RIS, BibTex
Conference Papers
Framework für inklusive Multi-User-VR-Lernanwendungen: Co-Design-Workshop mit Entwickler:innen
24. Fachtagung Bildungstechnologien (DELFI), Gesellschaft für Informatik e.V., 2026
DOI, RIS, BibTex
Expert:innenvalidierung einer Conjecture Map für inklusive Multi-User-VR-Lernumgebungen
24. Fachtagung Bildungstechnologien (DELFI), Gesellschaft für Informatik e.V., 2026
DOI, RIS, BibTex
Modulares Open-Source-Framework für inklusive Multi-User-VR-Lehr-Lernanwendungen
23. Fachtagung Bildungstechnologien (DELFI 2025), Gesellschaft für Informatik e.V., 2025
URL, DOI, RIS, BibTex
A Systematic Review of State-of-the-Art Practices in Multi-user Virtual Reality Learning
Technology Enhanced Learning for Inclusive and Equitable Quality Education. EC-TEL 2024. Lecture Notes in Computer Science, Springer, Cham, 2024
DOI, RIS, BibTex
Towards Nonverbal Communication in Multi-User Virtual Reality Learning Environments: A Systematic Review
Proceedings of DELFI 2024, 2024
DOI, RIS, BibTex
Virtual Reality als Instrument zur Förderung inklusiver Schulbildung: Prozessmerkmale und Herausforderungen
Workshops der 21. Fachtagung Bildungstechnologien (DELFI), Gesellschaft für Informatik e.V., 2023
DOI, RIS, BibTex
Getch: a Web App for Personalized and Cooperative Learning Path Documentation
21. Fachtagung Bildungstechnologien (DELFI), Gesellschaft für Informatik e.V., 2023, ISBN 978-3-88579-732-6
DOI, ISBN, RIS, BibTex
Potenziale von Virtual Reality für inklusive Schulbildung
21. Fachtagung Bildungstechnologien (DELFI), Gesellschaft für Informatik e.V., 2023, ISBN 978-3-88579-732-6
DOI, ISBN, RIS, BibTex
